#include "Game.h"

enum SELECT
{
    EXIT,
    GAME
};

int main()
{
    int select = 0;
    do
    {
        Menu();
        std::cin >> select;
        switch (select)
        {
            case GAME :
                Game();
                break;
            case EXIT :
                std::cout << "exit" << std::endl;
                break;
            default : 
                std::cout << "Enter ERROR, Try Again" << std::endl;
                break;
        }
    } while (select);
    return 0;
}
